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Showing posts from October, 2022

Final Progress #2

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Final Starting Progress

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Final Potential References

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Midterm Updates/Toonshaded Graphic

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- Updated 5 new objects: marble, labradorite, grey quartz. rose quartz, and bookmark - Clouded glass on all glass objects  - Added edge loops to wand and polysmoothed all objects - New texture maps and bump maps to cauldron (as closely as possible with available textures) - New toonshading and toonshading graphic - Pentagram could not be added as computer crashed when attempting to add either displacement or new map to object.  

Toonshaded Midterm

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                                                                                   (Textured and untextured)

Midterm Final

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  Credits: Crystal Ball Legs: Table by witaj Cauldron Lid: Periuk 3D model by jufryananta Cauldron: cauldron 3D model by ValSam Book: Book 3D Model by hermes25   Reference:  

Midterm WIP 4: Edits and Textures

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  Wall/Floor Texture Credit:  Plastic0074 {texture.com} WoodFine0026 WoodFine0015 BarkCloseUp0013

Midterm WIP 3: Lighting Progress, modelling 99% complete

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  Floating crystal and cauldron shape resolved asap!  Goals for the day: - legs on crystal -lid and proper handles for cauldron - side lighting (green) - glass textures - hdr addition

Midterm WIP 2 Lighting: Why Do I Have So Much Glass

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    Still figuring out the cauldron, but nearly finished modelling! Basic skylighting/area lighting as seen in first image.  Book 3D Model: hermes25 cauldron 3d model- ValSam 

Midterm Modelling WIP + Reference

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  {Scared of the cauldron, but I'm getting there!}

Halloween Render: Inktober Prompt Bad Dog

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  Reference Sketch: Credits: Living Room Candle by   Bertel Fieret  - --  3D Realistic Wolf Maya Rig by   cvbtruong -- Tombstone by   Turksandwich79